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This command also allows you to generate the table using two options, The first option allows defining the table Through a fixed height and width of the cells And the other option adjust these values so that the specified number of rows and columns Enter the designation of a window.Īdditional options include the following:
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This routine Generates a table with the number of rows and columns specified, is similar to the AutoCAD table command, but lighter to use, although it does not link data with Excel you have the option to fill the table with a predefined value which by default is “0.00” and is placed in each cell to be edited later. The command will end automatically after the cut and fill attributes have been selected.Ī sample CAD file is included with the lisp for a better understanding of the command.ħ.Select one by one the attributes of the block to modify, starting with the attribute of progressive.Select by means of a window all the punctures of cut and fill of the section, including the text of the progressive one of the same one.To use this routine you must do the following: The selection of the objects is done by means of a window that includes all the punctures including the text of the progressive of the section. The lisp sums all the areas of the shaders that are in the layer " ShadingCut” and all areas of the layer shadings “ ShadowFill” and once the selection of the hatches is finished, the attributes of the block of areas are updated, for this the progressive attribute of the block must first be selected, this is an invisible attribute, but the lisp just before the selection shows it and then hides it again, this is done using the command “ Attdisp“, then the attributes of the cut and fill areas will be selected and these will be updated by the values of the areas found. The selected shadings must be in a layer that describes the type of area to obtain, by default the lisp will read two layer names, which are the following: “ ShadingCut"And" ShadowFill".
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